void R2::Draw(Graphics^ graphics, bool Buffered)
This function renders the retained graphics space.
The graphics object in which drawing takes place.
If true is specified, the drawing is buffered. When true is specified, the application is expected to draw the background of the picture.
The segment chain is drawn to the specified device context. Only chained segments are drawn, unless segment call is used to draw unchained segments. Chained segments are drawn in ascending order of segment identity.